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MetasequoiaUsers

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MQRetopoBrush and MQAutoQuad for Metasequoia 4.
Hello I'm new Metasequoia 4 but I really want to learn how to map and add texture could someone explain or recommend some good tutorials? Thank you
If you come by some tutorial links please share them back.

I found Sequoia's texturing feature confusing simply because of the 'cutting' process for unwrapping.

In the meantime:

I've been taking Sequoia models into Blender for texturing. Porting was also difficult but I found a way! Check here for my one page guide on Steam for successfully exporting Sequoia OBJ files to Blender:

steamcommunity.com/sharedfiles…

I'm sure the above info is common knowledge for professionals but searching the webs I found a lot of other people trying all sorts to get Sequoia to load right in Blender; one person even created an mqo converter plugin for Blender. The guide above shows how to without the plug.
do any of you do mmd model requests?
a group dedicated to using Metasequoia?

interesting....

perhaps someone here can tell me what it's like to use
this 3d software?

i know PmxEditor has metasequoia import features so
i've been curious
It's not a really complex program, I mean, you can make and model really complex things with a simple software and it's really easy to use. 

It also can export to many different formats, such as .x and .pmd and pmx suppots those two.
Where may I find it?